I present...
Bad Moon A'Risin
4 Gitaxian Probe
4 Goblin Guide
4 Lightning Bolt
1 Grim Lavamancer
2 Figure of Destiny
3 Spark Jolt
4 Simian Spirit Guide
4 Eidolon of the Great Revel
4 Magma Jet
4 Blood Moon
2 Magus of the Moon
2 Koth of the Hammer
1 Chandra, Pyromancer
4 Arid Mesa
16 Mountains
This deck has one purpose, and one purpose only. Play a Blood Moon on turn 2/3. Everything in the deck revolves around this, and if you manage to somehow pull it off, you might just win yourself the game.
The two of these combined are almost as good as Electrolyze..
This deck wants to start off by either looking at your opponents hand or scrying, preferably both. Playing a probe without blue mana? Sure, why not! We're mono color, so we won't be fetching/shocking ourselves, might as well use that life for something!. Spark Jolt is a surprisingly under used card as well. Many players tell you regardless of the deck you play, you always 'bolt the bird'. Well this bolts the bird with a small upside!. it also picks off several other creatures in the format. Dark Confidant, Snapcaster Mage, any fairy...the list goes on (Actually, it probably stops about there, but that's besides the point)
There she is, in all her glory..
If you were watching the GP this previous weekend, you heard the phrase "Got Blood Mooned" being thrown around by the casters a few times. I'm sure any Melira Pod player can tell you a horror story revolving around this card. What was the most played deck at the GP? hmm...
Now, i'm not saying this deck is going to win you a GP. It probably won't even win you a FNM. Hell, i'd be proud of it if it won you more then a single game. BUT, can you imagine the look on your Melira Pod opponent's face when you win the dice roll and go Land, Spirit Guide Spirit Guide Blood Moon Pass' and stare them dead in the face as their hopes of doing anything that game crumble.
If your local group is full of players that run expensive decks filled with expensive dual lands, and you want to teach them a lesson? Play this. If your local group is full of people who like playing the color red?...stay away.
I didn't bother posting a sideboard for this deck because this is so trolly that I don't think we really need to talk about it. There are plenty of good red cards you can jam in there, so you might as well just pick whatever counters your local meta game and go with it.
Happy land screwing!